Connecting a host computer and the Apple II requires one (if only bootstrapping) or two (if doing disk transfers) audio patch wires. They are available from electronics retailers worldwide; Radio Shack has a part number 42-2387 (stereo) and 42-2420 (mono). Either should work; the Apple is only going to speak mono anyway. The wires need to have 1/8" plugs on each end, like this:
Please note that the IIgs, the IIc, and the /// don't have cassette ports, so these procedures will only work on the II, II+, and IIe computers. If you have an Apple II with less than 64k of memory, you won't be able to use ADTPro at all; but a different project offers the ability to transfer disks over audio connections with less memory: Arme Leute Apple Disk Transfer (Poor Man's ADT)
In the example images below, I have a convention for white and black wires. The white wire connects the host audio out to the Apple cassette in. The black wire connects the host audio in to the Apple cassette out. Just like serial connections, the transmit and recieve lines are "crossed."
Host operating systems differ in how they control the audio in/out devices. However you control yours, you need to need to direct your sound card to listen and speak on the plugs you will be using. For example, cards often have two different inputs: line in and microphone in. You would need to use your sound card's control panel to specify which one you will be using for this exercise. Note that the host's output volume control should be set at 70% of the maximum; this is probably substantially louder than you would normally listen to your computer's speakers.
Connect the host computer's audio to the Apple's cassette ports with two patch wires:
But beware the Apple //e's questionable iconography - they were still learning to be user-friendly. Note that the in- and out-"ness" of the Apple //e cassette port icons are counter-intuitive. They seem to be reversed from what you might expect, doing a literal transliteration of the picture (i.e. Cassette-out means arrow away from cassette, right? Wrong!). Be sure to follow the example carefully.
The circuit board layout on the //e is identical to the Apple II+ with respect to the cassette ports - so just follow the white wire ("white to the right") and you'll be ok.
Host computer examples:
If you are only going to use audio to bootstrap, you only need to connect your host's audio out to the Apple's cassette in (the white wire in these examples).
Note: The host's output volume control should be set at 70% of the maximum; this is probably substantially louder than you would normally listen to your computer's speakers.
Microphone inputs on modern computers often do not amplify the Apple II audio signal to adequately "hear" it. This might manifest itself by a successful bootstrap followed by unsuccessful attempts to send or receive a disk image via the audio client, for example. You may need to adjust your audio preferences within your operating system to amplify the incoming signal.
On the OSX operating system, you will find the microphone boost by opening the Audio-MIDI configuration tool, selecting the setting for line-in, and then moving the volume sliders all the way to the right.
On the Windows operating system, you will typically find the microphone boost by opening the volume control panel, hitting the "Advanced" button, and selcting "MIC Boost" in the "Other Controls" section.
Audio device drivers, especially on Windows platforms, have several settings and adjustments that can be made that often interfere with good, clear sound generation. Be on the lookout for questionable settings like "reverb," "stereo enhancement," and so on. All should be turned off.
With some stereo cables, it has proven useful to slide the mixer and balance controls all the way to one side or the other.
Starting with ADTPro version 2.0.1 and higher, the ADTPro client can send out test packets continuously so that you can make any necessary adjustments to your operating system or wiring until they are successfully "heard" at the host. The test packets are activated at the client end by simply accessing the "About" screen of ADTPro, which is the question mark "(?)" from the main menu:
Whenever the "About" message is displayed, the ADTPro audio client will be continuously sending a test packet to the server. Once it starts successfully receiving these test packets, the server will show a message at the bottom of the window like this:
The number in the message "Heard audio signal #x" will increment for every message successfully received. So once the correct volume levels have been reached, the number should be observed as continuously increasing whenever the "(?)" menu item is active.